You can change the latter to what you like, but you'll have to change the prerequisites as well. In this case, we have a trait which is a basic trait, and which is a combat trait. This is a dot-separated list of subcategories this Special Ability falls under. The CATEGORY tag is there to list this under Special Abilities, nothing much to say here.I followed the naming convention I found in other *abilities.lst files. Next up is the KEY keyword, followed by the internal name of the trait, allowing you to use this trait in other homebrew things, as a prerequisite for a feat, for example.It starts off with the name of the ability, "Homebrew Trait".PREMULT:1,ĭESC:You have studied the workings of PCGen and managed to claw your way into creating a homebrew trait.|PRERULE:1,DisplayFullAbility However, I'd like to provide an overview on what the above code does, and why it does that. Of course, a trait called "Homebrew Trait" is not very appealing, but again, a full explanation is absolutely beyond the scope of this answer. Your homebrew trait should now be available to choose from the list of traits. ![]() On the right side, you should now see "Pathfinder RPG for Players", as well as "My Pathfinder Campaign". ![]() In the dropdown list at the top, select Pathfinder RPG as your Game. Go To Sources -> Select Sources ( Ctrl L), and go to the Advanced tab. Once you have your ability to your liking, save the file and open up PCGen.Homebrew Trait KEY:Trait ~ Homebrew Trait CATEGORY:Special Ability TYPE: PREMULT:1, DESC:You have studied the workings of PCGen and managed to claw your way into creating a homebrew trait|PRERULE:1,DisplayFullAbility NATURALATTACKS:Claw.Piercing,*2,1d4 Under #insert your data here, add the following line Using a good text editor (Notepad++ or similar), open up my_abilities.lst. Traits are internally handled as "abilities". This is the pre-installed Homebrew Campaign Thingy, which will do just fine for this purpose. Open up /data/pathfinder/homebrew/my_homebrew. This is achieved mostly by combining an existing Combat Trait with the claw attacks granted by the Maw or Claw Tiefling Alternate Racial trait, found in /data/pathfinder/paizo/roleplaying_game/advanced_players_guide/apg_abilities.lst and advanced_race_guide/arg_abilities_race.lst, respectively. The following is an explanation on how to add a Combat Trait called "Homebrew Trait" to the game, which adds two claw attacks dealing 1d4 points of damage. For more information about working with Homebrew files, I suggest looking into the documentation ( Help -> Documentation, F1), under the "List Files" heading (Sadly, I cannot link to specific pages of the documentation here). However, this answer is in no way comprehensive, but meant to serve as a guide on how to patch your own homebrew stuff. By looking into the inner workings of PCGen, I have manage to cobble something together that seems to do the trick.
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